Everything except the portions below was written by Nicholas FitzRoy-Dale, aka wzdd, aka nfd, at http://code.lardcave.net . King graphics: Game Poetry, http://www.gamepoetry.com/blog/2008/06/27/free-rpg-tilesheets/ (via hasgraphics: http://hasgraphics.com/gamepoetry-rpg-sprites-and-tilesheets/) (modifications for player 2 by nfd) Level tiles: Gfxlib-Fuzed, http://www.spicypixel.net/2008/01/10/gfxlib-fuzed-a-free-developer-graphic-library/ (via hasgraphics: http://hasgraphics.com/gfx-lib-fuzedby-spicypixel-net/) (modified by nfd) Level 3 (the "dark level") and playtesting: liedra (http://liedra.net) explode.wav and spiked.wav: a3sfxr, http://www.superflashbros.net/as3sfxr/ (based on http://www.drpetter.se/project_sfxr.html) good_king_win.ogg and bad_king_win.ogg: nfd with Akai LPK25 keyboard, SoundArt SM-USB microphone, and GarageBand composition software Tiled level designer: http://www.mapeditor.org/ Love2D game engine: http://love2d.org/ Lua programming language: http://www.lua.org/ Thanks to OS X and MacVim.